AI Insights · Timothy · October 2025
Top 5 Golf Games Performance in Oman Q3 2025
Explore the performance trends of the top 5 golf games in Oman during Q3 2025, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2025, the performance of the top 5 golf games on a unified platform in Oman showcased varied trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Golf Clash - Golfing Simulator by Electronic Arts experienced fluctuating weekly revenue, peaking at approximately $100 in the last week of September. The game's downloads showed a notable increase mid-quarter, reaching 66K in early September. Active users remained relatively stable, with a minor dip mid-quarter but closing at 254K.
Golf Battle from Miniclip.com saw a decline in weekly revenue, falling to $8 in September before slightly recovering to $13. Downloads peaked at 88K in late July, while active users decreased from 898K to 749K by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. had relatively stable revenue, with a slight increase to $16 at the end of September. Downloads were consistent, with a slight peak of 19K in early July. Active users saw a gradual decline, ending the quarter at 29K.
WGT Golf maintained steady revenue, reaching $11 in the final week. Downloads fluctuated, peaking at 12K mid-September. Active users showed minor fluctuations, closing at 15K.
Golf Star™ from Com2uS Corp. had consistent revenue, maintaining around $4 to $6 throughout the quarter. However, the game had no downloads recorded, and active user data was unavailable.
For more detailed insights and analysis, visit Sensor Tower's platform to explore comprehensive data on these games and more.